STEAM-based Pedagogy in Schools
About the course
This course aims to deliver conceptual knowledge and skills STEAM-Based Pedagogies along with their practical application in classroom teaching and learning. It promotes transformative learning fostering the creativity of the learner/trainee at the center of designing STEAM pedagogies, empowering them to find their own way to engage themselves and solve real-world problems. This course also focuses on pedagogical strategies through inquiry-based learning, project-based learning, art-based learning, and ICT-integrated learning and the development of teaching resources/materials enhancing 21st-century skills among the learners. The entire course will be delivered in a learner-centered approach ensuring the active participation of every learner/trainee. Ultimately, it empowers learners/trainees with constructivist and experiential learning approaches addressing their learning styles, resulting in their holistic development.
Objectives of the course | Modules |
At the end of the course learners will be able to
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Module 1: Theory and Practices of STEAM Pedagogy Module 2: Inquiry-Based Learning and Project Based Learning Module 3: Art-Based Pedagogy Module 4: ICT Integrated Pedagogy Module 5: Practicum |
Target audience
The target audience of this course includes school teachers, academic coordinators, principals, educators, facilitators, pedagogue, teacher trainers, and each and everyone involved in school education.