Program Details

Master of Philosophy (MPhil) in STEAM Education

By completing MPhil in the STEAM Education program, research students are expected to demonstrate:
  • An ability to identify research issue(s) and to develop viable research design as per the ethos of paradigm(s), methodologies, and methods employed in their research;
  • A sound understanding of the major areas, focus, and contours of local, regional, and international research in their respective research area;
  • A capacity for a critical assessment of relevant scholarly literature in their field of study;
  • An ability to accomplish defined scholarly research within a specific research program ability to develop, implement and evaluate educational programs for the concerned community of practice;
  • Well-developed flexible problem-solving abilities (skills, knowledge, and attitudes) appropriate to the area of study;
  • An ability to develop the ethos of lifelong learning in their personal and professional contexts.

 

Career Prospects:

Pedagogical Leader, Transformative Education Researcher, Curriculum/Resource Material Developer, Techno-Education Developer, Educational Practice and Policy Analyst, STEAM Program Developer, STEAM Entrepreneur, Reflective Partitioner

To see the program detail see the document section.

Course Structure

Select a semester block below to view the structural modules.

First Semester Modules

CodeCourse TitleCredit Hours
EDUC 601 Advanced Research Methodology I (Qualitative) 3
EDUC 603 Educational Foundations and Perspectives 3
EDST 611 Perspectives and Trends in STEAM Education 3
Total 9

Second Semester Modules

CodeCourse TitleCredit Hours
EDUC 602 Advanced Research Methodology II (Quantitative/Mixed) 3
EDST 612 Curriculum, Pedagogy and Assessment in STEAM Education 3
EDST 613 Independent Study / Seminar in STEAM Education 3
Total 9

Third & Fourth Semester Modules

CodeCourse TitleCredit Hours
EDUC 699 MPhil Dissertation 12
Total 12